The Dynamic Scene Generator is a web-based system for rendering detailed models of anatomy. Using a web interface, clients send scene manipulation requests to the DSG server, which returns snapshots of the rendered results. A comprehensive knowledge base of anatomy guides the DSG server, helping it to decide which models to include and how to display them. This design enables dynamic and intelligent interaction with 3-D anatomical models, even for clients with limited computing power and bandwidth.
The Dynamic Scene Generator has been developed by Ben Wong, Evan Albright, Kevin Hinshaw, Cornelius Rosse, and Jim Brinkley.
See the DSG demo page.
E. M. Albright, "Dynamic Scene Generation and Software Parallel Rendering of Anatomical Structures," Master's thesis, University of Washington, 2000. [web page]
J. F. Brinkley, E. M. Albright, S. Kim, J. L. V. Mejino, L. G. Shapiro, and C. Rosse, "Visible Human, Construct Thyself: The Digital Anatomist Dynamic Scene Generator," in Visible Human Project Conference 2000 Bethesda, Maryland, National Library of Medicine, 2000. [web page]
J. F. Brinkley, B. A. Wong, K. P. Hinshaw, and C. Rosse, "Design of an anatomy information system," Computer Graphics and Applications, vol. 19, pp. 38-48, 1999. [abstract] [PDF]
B. A. Wong, C. Rosse, and J. F. Brinkley, "Semi-automatic scene generation using the Digital Anatomist Foundational Model," in Proceedings, American Medical Informatics Association Fall Symposium Washington, D.C., pp. 637-641, 1999. [abstract] [PDF]