ATLAS GRAPHICS FILE FORMATS last modified: K. Eno, 3/8/95 This document states what types of image files can be displayed by the Macintosh version of the Interactive Atlas program, version 2.1. PLAIN IMAGES should be stored in raw PICT or PICT2 format, including the standard 512-byte header area. Saving from programs like PhotoShop in the normal PICT format should be sufficient; when using Fetch to transfer files, be sure to use "Raw Data". The names of image files do not matter on the Macintosh, as long as they are located properly relative to the Index files that refer to them. (Note on bit depths: the program can display any PICT file, but performance greatly depends on the hardware platform. 1-bit images will open fine on a Mac Plus, but something like a 16- or 32-bit bitmap will open very slowly on a B&W or 8-bit display like on a Mac II.) (Note on compression: the PICT Compressor utility or PhotoShop's JPEG option can achieve 5-fold and better savings on space, which will improve transfer times for image files coming off CD-ROM or over the network. However, both these compression methods require the presence of the QuickTime extension on the user's Macintosh, and can be quite slow on older machines. Testing on all intended target machine types should precede the decision to use this feature.) ANIMATIONS are QuickTime files as generated by SimplePlayer or the makemoov utility on the SGI. When transferring them to the image server, be sure to use "MacBinary II" option, because both data and resource forks (and the file type information) are necessary to play the movies, and the Atlas program will require MacBinary in order to transfer the movie back from the server at all.